THE ROADMAP

BMX The Game is a long term game. This means that it will be updated regularly for next months until reach stable versions and the final version in some point of 2015. The good news of this is that you will be part of this. We want to add incredible features on the game and we need your help to figure out new ones. Check this roadmap in order to know the master plan of development and see the actual stage of development of each feature. There’s a long way to walk yet, but BMX The Game has enough support now to get these features and much more, and faster than ever.

This page is under-construction.

LAST VERSION preAlpha 0.184

CHANGELOG

        • More physics tweaks
        • Footjam Added (up on LS + LT + RB)
        • Beta Tunnel park for Pro-riders and above
        • Unity engine update
        • Turndown Added (same as tabletop + LB)
        • Better Bails system
        • Foot to floor to increase balance fixed
        • New SSAO
        • Decals and tyre marks
        • Better anti sliding wheels
        • Fixed Manual to bunny
        • Fixed respawn bug
        • Other minor bugs ang changes

IMPLEMENTED FEATURES

Locomotion

Sneak Peek Park

Mike Rider

Graphics & Photography

Illumination

Bike Stabilization

Bike Handling

Bike Riding

Bike On Air Stabilization

Bike Ramp Control

Absorbing impacts

Manual

Nosemanual

Grind Stabilization

Grind Helpers

Peg Grinds

Icepick Grinds

Toothpick Grinds

Premanual On Air

Spin

Variable Bunny Hop

Manual Hop

Photo mode

Nollie

Pulls

Combinated tricks

X-up

Barspin

TailWhip

TableTop

Ambient sounds

Bike sounds

Impact sounds

Following cam

POV cam

3rd view cam

Action cams

Slowmotion

Camera Switch

Session marks

Quality levels selection

Screenshots

Report sender

Bail system

Gesture recognizer

COMING FEATURES

Replay editor

Warp time controller ingame

Multimarks sessions

Toboggan