Hi my friends,
Great working days! Things are really sweet in the new office. It’s great to work here. We have experienced some technical difficulties but now all is working.
The city design is on its road. By now we already know the real size of the map. It’s about 16.6 km2 or 6.4 mi2. If you try to cross it walking it could take more than one hour. As we have talked many times, it’s inspired on Barcelona, and we’re trying to keep the essence of each spot. Indeed there are hundreds of remarkable spots which we want to represent. It’s not on scale 1:1 – indeed the scale is 2:5 which is the 40% of the real size of Barcelona, and this makes hard to fit all the buildings and spots. We’re on the initial states of this development area, but we’re growing fast, so we’ll unlock small areas in next updates.
We are also working on the migration to Unity5. We have talked about it few months ago. It’s a hard task, but it definetly worth. The 3d menu, which allows to navigate through all the features and options of the game, is on development right now. We’re really happy with the results – remember that is a work in progress. This menu will allows to edit the bike and other interesting features, like share your replays and so. There’s no ETA for it yet, but we’re putting all our efforts to get it as soon as possible. It’s pretty hard to manage the multiplatform development, but our aim is release a beta soon available for mobiles.
Another part of the team is working trying to get support from investors and partners in order to get more resources to develop this game. This is a hard task.
I almost forgot, we have created a survey in order to get feedback about a mechanical question of the game: the Pedaling Button. Please help us with your vote on this. http://www.bmxthegame.com/pedaling-button-poll/
PS: the menu scene represent a rent room in Barcelona, rented by a young rider.